BIO
I am a British game developer and artist working from Hastings, UK. I am currently Lead Environment Artist at Stitch Heads and Director of Wildcraft Digital, my own creative production company.
I most recently finished leading environment development on Forgotten Playland for PC and prior to this, Superfuse. Before becoming a lead environment artist, I worked on Warframe as an environment artist and Sackboy: A Big Adventure as an environment artist, strike team leader and acting art lead.
Today I lead a small but powerful team comprising of environment, concept, lighting and material artists at Stitch Heads. I also run my own creative production company developing 3D assets and other game development resources.
Experience
Oct 2021 - Present
Feb 2021 - Sept 2021
Feb 2019 - Feb 2021
2015 - 2019
2013 - 2015
Freelance Environment Artist -
Digital Extremes, London Ontario, Canada (remote)
Stand-In Environment Art Lead / Environment Artist - Unannounced Project
Sumo Digital, Sheffield, United Kingdom
Environment Artist - Sackboy: A Big Adventure
Sumo Digital, Sheffield, United Kingdom
Bachelor of International Game Architecture and Design (First Class)
NHTV Breda University of Applied Sciences, Netherlands
BTEC Level 3 Extended Diploma in Art and Design
Bexhill 6th Form College, United Kingdom