BIO

 
 

I am a British game developer and artist working from Hastings, UK. I am currently Lead Environment Artist at Stitch Heads and Director of Wildcraft Digital, my own creative production company.

I most recently finished leading environment development on Forgotten Playland for PC and prior to this, Superfuse. Before becoming a lead environment artist, I worked on Warframe as an environment artist and Sackboy: A Big Adventure as an environment artist, strike team leader and acting art lead.

Today I lead a small but powerful team comprising of environment, concept, lighting and material artists at Stitch Heads. I also run my own creative production company developing 3D assets and other game development resources.

 
 
 

Experience

 

Oct 2021 - Present


Feb 2021 - Sept 2021




Feb 2019 - Feb 2021



2015 - 2019

2013 - 2015

 

 

Freelance Environment Artist -
Digital Extremes, London Ontario, Canada (remote)


Stand-In Environment Art Lead / Environment Artist - Unannounced Project

Sumo Digital, Sheffield, United Kingdom


Environment Artist - Sackboy: A Big Adventure

Sumo Digital, Sheffield, United Kingdom


Bachelor of International Game Architecture and Design (First Class)

NHTV Breda University of Applied Sciences, Netherlands


BTEC Level 3 Extended Diploma in Art and Design

Bexhill 6th Form College, United Kingdom

 

Core Software

 
Advanced
Advanced
Advanced
Advanced
Intermediate
Intermediate
 

other software