About Me
I am a British game developer and artist working from the UK. I am currently Lead Environment Artist at Stitch Heads and Director of Wildcraft Digital, my own creative production company.
I most recently finished leading environment development on Forgotten Playland for PC and prior to this, Superfuse. Before becoming a lead environment artist, I worked on Warframe as an environment artist and Sackboy: A Big Adventure as an environment artist, strike team leader and acting art lead.
Today I lead a small but powerful team comprising of environment, concept, lighting and material artists at Stitch Heads. I also run my own creative production company developing 3D assets and other game development resources alongside my own independent, self published games.
Software
Unreal Engine 5
Maya
Zbrush
Substance Suite
Adobe Suite
Marvelous Designer
Perforce
Davinci Resolve